Searched refs:equalsNodeToAdd (Results 1 – 1 of 1) sorted by relevance
2268 auto const equalsNodeToAdd = [nodeToAdd = loadResult.data->nodes[index].get()]( in PrimitiveAttributes() local2271 if (std::any_of(scene->nodes.begin(), scene->nodes.end(), equalsNodeToAdd)) { in PrimitiveAttributes()