Searched refs:fadeAnimation_ (Results 1 – 3 of 3) sorted by relevance
962 std::shared_ptr<AnimationUtils::Animation> fadeAnimation_; variable
2057 AnimationUtils::StopAnimation(fadeAnimation_); in StopFadeAnimation()2670 AnimationUtils::PauseAnimation(fadeAnimation_); in HandleTouchDown()2698 AnimationUtils::ResumeAnimation(fadeAnimation_); in HandleTouchUp()3588 fadeAnimation_ = AnimationUtils::StartAnimation( in PlayFadeAnimation()4982 return fadeAnimation_ && fadeAnimationIsRunning_ && !isTouchDownFadeAnimation_; in DuringFadeAnimation()
684 pattern_->fadeAnimation_ = AnimationUtils::StartAnimation({}, [&]() {}); in __anona048c02a1602()