Searched refs:firstPointOpacity_ (Results 1 – 3 of 3) sorted by relevance
33 firstPointOpacity_(AceType::MakeRefPtr<AnimatablePropertyUint8>(0)), in OverlengthDotIndicatorModifier()38 AttachProperty(firstPointOpacity_); in OverlengthDotIndicatorModifier()213 RefPtr<AnimatablePropertyUint8> firstPointOpacity_; variable
63 contentProperty.firstPointOpacity = firstPointOpacity_->Get(); in onDraw()252 firstPointOpacity_->Set(UINT8_MAX); in PlayBlackPointsAnimation()264 firstPointOpacity_->Set(0); in PlayBlackPointsAnimation()530 firstPointOpacity_->Set(firstPointOpacity); in CalcTargetStatusOnAllPointMoveForward()572 firstPointOpacity_->Set(firstPointOpacity); in CalcTargetStatusOnAllPointMoveBackward()665 modifier->firstPointOpacity_->Set(modifier->firstPointOpacity_->Get()); in StopAnimation()
250 EXPECT_EQ(dotIndicatorModifier.firstPointOpacity_->Get(), UINT8_MAX);503 EXPECT_EQ(indicatorModifier->firstPointOpacity_->Get(), firstPointOpacity);