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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp313 auto& firstSubpass = firstRenderPass->subpasses[0U]; in UpdateMultiRenderCommandListRenderPasses() local
315 firstSubpass.resolveAttachmentCount = finalSubpass.resolveAttachmentCount; in UpdateMultiRenderCommandListRenderPasses()
316 firstSubpass.depthResolveAttachmentCount = finalSubpass.depthResolveAttachmentCount; in UpdateMultiRenderCommandListRenderPasses()
317 firstSubpass.depthResolveAttachmentIndex = finalSubpass.depthResolveAttachmentIndex; in UpdateMultiRenderCommandListRenderPasses()
318 firstSubpass.depthResolveModeFlagBit = finalSubpass.depthResolveModeFlagBit; in UpdateMultiRenderCommandListRenderPasses()
319 … CloneData(firstSubpass.resolveAttachmentIndices, sizeof(firstSubpass.resolveAttachmentIndices), in UpdateMultiRenderCommandListRenderPasses()
320 … finalSubpass.resolveAttachmentIndices, sizeof(uint32_t) * firstSubpass.resolveAttachmentCount); in UpdateMultiRenderCommandListRenderPasses()
324 const uint32_t resolveAttachmentCount = firstSubpass.resolveAttachmentCount; in UpdateMultiRenderCommandListRenderPasses()
326 const uint32_t resAttIdx = firstSubpass.resolveAttachmentIndices[resIdx]; in UpdateMultiRenderCommandListRenderPasses()
331 if ((firstSubpass.depthResolveAttachmentCount > 0U) && in UpdateMultiRenderCommandListRenderPasses()
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