Searched refs:floatAnimation_ (Results 1 – 2 of 2) sorted by relevance
161 if (floatAnimation_) { in SetTransitionDirection()162 controller_->AddInterpolator(std::move(floatAnimation_)); in SetTransitionDirection()524 …floatAnimation_ = AceType::MakeRefPtr<CurveAnimation<float>>(0.0f, 1.0f, pageTransition->GetCurve(… in ProcessPageTransition()526 floatAnimation_->AddListener( in ProcessPageTransition()530 floatAnimation_->AddListener( in ProcessPageTransition()
86 RefPtr<Animation<float>> floatAnimation_; variable