Searched refs:floatingTitleDisplay_ (Results 1 – 2 of 2) sorted by relevance
193 if (floatingTitleDisplay_) { in ShowTitle()194 floatingTitleDisplay_->UpdateVisibleType(VisibleType::GONE); in ShowTitle()243 if (display && !floatingTitleDisplay_) { in PerformBuild()245 if (floatingTitleDisplay_) { in PerformBuild()246 floatingTitleDisplay_->UpdateVisibleType(VisibleType::GONE); in PerformBuild()323 if (container && container->floatingTitleDisplay_) { in Update()381 if (container && container->floatingTitleDisplay_) { in Update()392 if (!floatingTitleDisplay_ || !controller_) { in CanShowFloatingTitle()401 if (floatingTitleDisplay_->GetVisible()) { in CanShowFloatingTitle()410 if (!floatingTitleDisplay_ || !controller_) { in CanHideFloatingTitle()[all …]
55 RefPtr<RenderDisplay> floatingTitleDisplay_; variable