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Searched refs:forceCeil (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
H A Dxcomponent_pattern.h314 float RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor);
H A Dxcomponent_pattern.cpp1880 float XComponentPattern::RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forc… in RoundValueToPixelGrid() argument
1886 if (forceCeil) { in RoundValueToPixelGrid()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.h617 float RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor);
619 float OnePixelValueRounding(float value, bool isRound, bool forceCeil, bool forceFloor);
H A Drosen_render_context.cpp3157 float RosenRenderContext::RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool for… in RoundValueToPixelGrid() argument
3163 if (forceCeil) { in RoundValueToPixelGrid()
3192 float RosenRenderContext::OnePixelValueRounding(float value, bool isRound, bool forceCeil, bool for… in OnePixelValueRounding() argument
3198 if (forceCeil) { in OnePixelValueRounding()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
H A Dvideo_pattern.cpp179 float RoundValueToPixelGrid(float value, bool isRound, bool forceCeil, bool forceFloor) in RoundValueToPixelGrid() argument
185 if (forceCeil) { in RoundValueToPixelGrid()