Searched refs:frameCounter_ (Results 1 – 4 of 4) sorted by relevance
104 if (frameCount == frameCounter_) { in BeginFrame()107 frameCounter_ = frameCount; in BeginFrame()166 if ((gpuRef.hash == ref.hash) && (gpuRef.frameUseIndex != frameCounter_)) { in AllocateAndRemapImages()168 gpuRef.frameUseIndex = frameCounter_; in AllocateAndRemapImages()176 gpuBackedImages_.push_back({ ref.hash, frameCounter_, move(handle) }); in AllocateAndRemapImages()203 const auto ageLimit = (frameCounter_ < minAge) ? 0 : (frameCounter_ - minAge); in DestroyOldImages()
83 uint64_t frameCounter_ { 0 };
255 frameCounter_ = frameCounter_ % 60; // 60 is cycle size in DrawExtraColor()256 if (frameCounter_ == 0) { in DrawExtraColor()261 frameCounter_++; in DrawExtraColor()
73 uint32_t frameCounter_ = 0; variable