Searched refs:frictionMotion_ (Results 1 – 5 of 5) sorted by relevance
718 if (frictionMotion_) { in HandleDragEnd()719 frictionMotion_->Reset(friction_, 0, velocity); in HandleDragEnd()721 frictionMotion_ = AceType::MakeRefPtr<FrictionMotion>(friction_, 0, velocity); in HandleDragEnd()722 frictionMotion_->AddListener([weakBar = AceType::WeakClaim(this)](double value) { in HandleDragEnd()728 …CHECK_NULL_VOID(!scrollBarProxy_ || !scrollBarProxy_->NotifySnapScroll(-(frictionMotion_->GetFinal… in HandleDragEnd()739 frictionController_->PlayMotion(frictionMotion_); in HandleDragEnd()
369 RefPtr<FrictionMotion> frictionMotion_; variable
692 if (frictionMotion_) { in HandleDragEnd()693 frictionMotion_->Reset(friction_, 0, velocity); in HandleDragEnd()695 frictionMotion_ = AceType::MakeRefPtr<FrictionMotion>(friction_, 0, velocity); in HandleDragEnd()696 frictionMotion_->AddListener([weakBar = AceType::WeakClaim(this)](double value) { in HandleDragEnd()703 …auto predictSnapOffset = calePredictSnapOffsetCallback_(CalcPatternOffset(frictionMotion_->GetFina… in HandleDragEnd()720 frictionController_->PlayMotion(frictionMotion_); in HandleDragEnd()
473 RefPtr<FrictionMotion> frictionMotion_; variable
375 pattern_->frictionMotion_->NotifyListener(0.f);