Searched refs:fullBarrierCount (Results 1 – 1 of 1) sorted by relevance
1745 uint32_t fullBarrierCount = 0u; in RenderCommand() local1871 fullBarrierCount += bufferBarrierIdx + imageBarrierIdx + memoryBarrierIdx; in RenderCommand()1891 if (fullBarrierCount != barrierPointBarriers->fullCommandBarrierCount) { in RenderCommand()1894 barrierPointBarriers->fullCommandBarrierCount, fullBarrierCount); in RenderCommand()