Searched refs:g_usbHeadset (Results 1 – 2 of 2) sorted by relevance
36 AudioEvent g_usbHeadset = {0}; variable200 bool status = AudioSocketThread::IsUpdatePnpDeviceState(&g_usbHeadset); in UpdateUsbHeadset()203 g_usbHeadset.deviceType, g_usbHeadset.eventType); in UpdateUsbHeadset()207 g_usbHeadset.eventType, g_usbHeadset.deviceType); in UpdateUsbHeadset()213 g_usbHeadset.eventType, g_usbHeadset.deviceType); in UpdateUsbHeadset()214 AudioSocketThread::UpdatePnpDeviceState(&g_usbHeadset); in UpdateUsbHeadset()239 ret = AudioSocketThread::DetectUsbHeadsetState(&g_usbHeadset); in DetectAudioDevice()240 if ((ret == SUCCESS) && (g_usbHeadset.eventType == AUDIO_DEVICE_ADD)) { in DetectAudioDevice()
712 static struct AudioEvent g_usbHeadset = {0}; variable718 if (!IsUpdatePnpDeviceState(&g_usbHeadset)) { in UpdateUsbHeadset()720 g_usbHeadset.deviceType, g_usbHeadset.eventType); in UpdateUsbHeadset()724 g_usbHeadset.eventType, g_usbHeadset.deviceType); in UpdateUsbHeadset()730 UpdatePnpDeviceState(&g_usbHeadset); in UpdateUsbHeadset()758 ret = DetectUsbHeadsetState(&g_usbHeadset); in DetectAudioDevice()759 if ((ret == HDF_SUCCESS) && (g_usbHeadset.eventType == AUDIO_DEVICE_ADD)) { in DetectAudioDevice()