Searched refs:generatorWordIndex (Results 1 – 1 of 1) sorted by relevance
964 const uint32_t generatorWordIndex = 2; // SPIR-V 2.3: Physical layout in compileShaderToSpirvBinary() local965 assert(spirv.size() > generatorWordIndex); in compileShaderToSpirvBinary()966 … spirv[generatorWordIndex] = (spirv[generatorWordIndex] & 0xffff) | (shadercGeneratorWord << 16u); in compileShaderToSpirvBinary()