Searched refs:gpuBufferAvailableIndices_ (Results 1 – 2 of 2) sorted by relevance
237 BASE_NS::vector<uint32_t> gpuBufferAvailableIndices_; variable
607 gpuBufferAvailableIndices_.push_back(dataIdx); in ProcessRenderNodeGraph()1633 if (!gpuBufferAvailableIndices_.empty()) { in GetBufferResourceStateRef()1634 dataIdx = gpuBufferAvailableIndices_.back(); in GetBufferResourceStateRef()1635 gpuBufferAvailableIndices_.pop_back(); in GetBufferResourceStateRef()