Searched refs:gpuHandles (Results 1 – 2 of 2) sorted by relevance
1270 store.gpuHandles[arrayIndex] = InvalidateWithGeneration(store.gpuHandles[arrayIndex]); in DestroyImmediate()1586 store.gpuHandles[arrayIndex] = InvalidateWithGeneration(store.gpuHandles[arrayIndex]); in DestroyGpuResource()1595 if (arrayIndex < gpuHandles.size()) { in HandlePendingRemappings()1601 gpuHandles[remapArrayIndex] = gpuHandle; in HandlePendingRemappings()1635 store.gpuHandles.resize(store.clientHandles.size()); in HandlePendingAllocationsImpl()1663 store.gpuHandles[arrayIndex] = gpuHandle; in HandlePendingAllocationsImpl()1733 …if ((clientArrayIndex < store.gpuHandles.size()) && (clientResourceArrayIndex < store.gpuHandles.s… in RenderBackendImmediateRemapGpuImageHandle()1737 store.gpuHandles[clientArrayIndex] = store.gpuHandles[clientResourceArrayIndex]; in RenderBackendImmediateRemapGpuImageHandle()1938 store.gpuHandles.resize(store.clientHandles.size()); in WaitForIdleAndDestroyGpuResources()2010 return store.gpuHandles[arrayIndex]; in GetGpuHandle()[all …]
469 BASE_NS::vector<EngineResourceHandle> gpuHandles {};538 BASE_NS::vector<EngineResourceHandle>& gpuHandles);