Searched refs:gpuImage (Results 1 – 4 of 4) sorted by relevance
522 … if (const auto* gpuImage = static_cast<GpuImageVk*>(gpuResourceMgr.GetImage(handle)); gpuImage) { in CreateGpuDescriptorSet() local523 … const GpuImage::AdditionalFlags additionalFlags = gpuImage->GetAdditionalFlags(); in CreateGpuDescriptorSet()524 immutableSampler = &(gpuImage->GetPlaformDataConversion().sampler); in CreateGpuDescriptorSet()
1596 const GpuImageVk* gpuImage = nullptr; in RenderCommand() local1599 gpuImage = gpuResourceMgr_.GetImage<GpuImageVk>(renderCmd.dstHandle); in RenderCommand()1601 gpuImage = gpuResourceMgr_.GetImage<GpuImageVk>(renderCmd.srcHandle); in RenderCommand()1605 if (gpuBuffer && gpuImage) { in RenderCommand()1606 const GpuImagePlatformDataVk& platImage = gpuImage->GetPlatformData(); in RenderCommand()1618 const GpuImageDesc& imageDesc = gpuImage->GetDesc(); in RenderCommand()1641 const VkImage image = (gpuImage->GetPlatformData()).image; in RenderCommand()1810 … if (const GpuImageVk* gpuImage = gpuResourceMgr_.GetImage<GpuImageVk>(resourceHandle); gpuImage) { in RenderCommand() local1811 const GpuImagePlatformDataVk& platImage = gpuImage->GetPlatformData(); in RenderCommand()
903 if (unique_ptr<GpuImage> gpuImage = [this](const GpuImageDesc& desc, in CreateView() local912 store.pendingData.images[optionalResourceIndex] = move(gpuImage); in CreateView()914 store.pendingData.images.push_back(move(gpuImage)); in CreateView()939 if (unique_ptr<GpuImage> gpuImage = in CreateView() local945 const auto additionalImageFlags = gpuImage->GetAdditionalFlags(); in CreateView()953 store.pendingData.images[optionalResourceIndex] = move(gpuImage); in CreateView()955 store.pendingData.images.push_back(move(gpuImage)); in CreateView()
1998 auto* gpuImage = gpuResourceMgr_.GetImage<GpuImageGLES>(res.handle); in BindImage() local2000 ref.image.image = gpuImage; in BindImage()