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Searched refs:gpuImageAvailableIndices_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.h238 BASE_NS::vector<uint32_t> gpuImageAvailableIndices_; variable
H A Drender_graph.cpp600 gpuImageAvailableIndices_.push_back(dataIdx); in ProcessRenderNodeGraph()
1662 if (!gpuImageAvailableIndices_.empty()) { in GetImageResourceStateRef()
1663 dataIdx = gpuImageAvailableIndices_.back(); in GetImageResourceStateRef()
1664 gpuImageAvailableIndices_.pop_back(); in GetImageResourceStateRef()