Searched refs:gpuMemAllocator (Results 1 – 2 of 2) sorted by relevance
174 …if (PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); gpuMemA… in ~GpuBufferVk() local208 …if (PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); gpuMemA… in CreateBufferImpl() local265 if (gpuMemAllocator) { in Map()266 data = gpuMemAllocator->MapMemory(mem_.allocation); in Map()289 if (gpuMemAllocator) { in MapMemory()290 data = gpuMemAllocator->MapMemory(mem_.allocation); in MapMemory()308 if (gpuMemAllocator) { in Unmap()310 gpuMemAllocator->UnmapMemory(mem_.allocation); in Unmap()345 PLUGIN_ASSERT(gpuMemAllocator); in AllocateMemory()346 if (gpuMemAllocator) { in AllocateMemory()[all …]
273 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); in ~GpuImageVk() local274 PLUGIN_ASSERT(gpuMemAllocator); in ~GpuImageVk()275 if (gpuMemAllocator) { in ~GpuImageVk()276 gpuMemAllocator->DestroyImage(plat_.image, mem_.allocation); in ~GpuImageVk()309 PlatformGpuMemoryAllocator* gpuMemAllocator = device_.GetPlatformGpuMemoryAllocator(); in CreateVkImage() local310 if (gpuMemAllocator) { in CreateVkImage()312 const VmaPool customPool = gpuMemAllocator->GetImagePool(desc_); in CreateVkImage()331 gpuMemAllocator->CreateImage( in CreateVkImage()