Searched refs:graphIdx (Results 1 – 1 of 1) sorted by relevance
264 for (size_t graphIdx = 0; graphIdx < renderNodeGraphNodeStores.size(); ++graphIdx) { in CreateGpuResourcesWithRenderNodes() local265 PLUGIN_ASSERT(renderNodeGraphNodeStores[graphIdx]); in CreateGpuResourcesWithRenderNodes()267 RenderNodeGraphNodeStore const& nodeStore = *renderNodeGraphNodeStores[graphIdx]; in CreateGpuResourcesWithRenderNodes()333 for (size_t graphIdx = 0; graphIdx < renderNodeGraphNodeStores.size(); ++graphIdx) { in IterateRenderBackendNodeGraphNodeStores() local334 PLUGIN_ASSERT(renderNodeGraphNodeStores[graphIdx]); in IterateRenderBackendNodeGraphNodeStores()336 RenderNodeGraphNodeStore const& nodeStore = *renderNodeGraphNodeStores[graphIdx]; in IterateRenderBackendNodeGraphNodeStores()879 for (size_t graphIdx = 0; graphIdx < renderNodeGraphNodeStores.size(); ++graphIdx) { in ExecuteRenderNodes() local880 allRenderNodeCount += renderNodeGraphNodeStores[graphIdx]->renderNodeData.size(); in ExecuteRenderNodes()