Searched refs:handl (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.cpp | 43 const RenderHandle handl, const ImageUsageFlags imageUsageFlags, const string_view str) in ValidateImageUsageFlags() argument 45 if ((gpuResourceMgr.GetImageDescriptor(handl).usageFlags & imageUsageFlags) == 0) { in ValidateImageUsageFlags() 49 handl.id, gpuResourceMgr.GetName(handl).c_str(), str.data(), nodeName.data()); in ValidateImageUsageFlags() 54 const RenderHandle handl, const BufferUsageFlags bufferUsageFlags, const string_view str) in ValidateBufferUsageFlags() argument 56 if ((gpuResourceMgr.GetBufferDescriptor(handl).usageFlags & bufferUsageFlags) == 0) { in ValidateBufferUsageFlags() 60 handl.id, gpuResourceMgr.GetName(handl).c_str(), str.data(), nodeName.data()); in ValidateBufferUsageFlags()
|