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Searched refs:handleRef (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.cpp1616 for (const auto& handleRef : store.clientHandles) { in HandlePendingAllocationsImpl() local
1617 if (handleRef && (handleRef.GetRefCount() <= 1)) { in HandlePendingAllocationsImpl()
1618 Destroy(store, handleRef.GetHandle()); in HandlePendingAllocationsImpl()
1790 for (const auto& handleRef : perFrameStagingBuffers_) { in DestroyFrameStaging() local
1791 Destroy(store, handleRef.GetHandle()); in DestroyFrameStaging()
1798 for (const auto& handleRef : perFrameStagingScalingImages_) { in DestroyFrameStaging() local
1799 Destroy(store, handleRef.GetHandle()); in DestroyFrameStaging()
H A Dshader_manager.cpp717 for (const auto& handleRef : pendingAllocations.destroyHandles) { in HandlePendingAllocations() local
718 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handleRef); in HandlePendingAllocations()
719 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handleRef); in HandlePendingAllocations()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp1516 const auto& handleRef = handles[idx]; in UpdateDescriptorSets() local
1527 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(handleRef); in UpdateDescriptorSets()
1530 … nodeContextDescriptorSetManager_.UpdateCpuDescriptorSet(handleRef, bindingResRef, gpuQueue_); in UpdateDescriptorSets()
1532 descriptorSetHandlesForUpdates_.push_back(handleRef); in UpdateDescriptorSets()