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Searched refs:handleStorePendingAllocations (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.cpp1611 auto handleStorePendingAllocations = [this](PerManagerStore& store, bool isFrameEnd) { in HandlePendingAllocationsImpl() local
1702 handleStorePendingAllocations(bufferStore_, isFrameEnd); in HandlePendingAllocationsImpl()
1703 handleStorePendingAllocations(imageStore_, isFrameEnd); in HandlePendingAllocationsImpl()
1704 handleStorePendingAllocations(samplerStore_, isFrameEnd); in HandlePendingAllocationsImpl()