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Searched refs:hasAnimate_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/picker/
H A Drender_picker_option.cpp326 hasAnimate_ = true; in UpdatePhoneFocus()
340 hasAnimate_ = false; in UpdatePhoneFocus()
373 hasAnimate_ = true; in UpdateFocus()
378 hasAnimate_ = false; in UpdateFocus()
385 UpdatePhoneFocus(hasAnimate_); in RefreshFocus()
395 if (hasAnimate_) { in RefreshFocus()
H A Drender_picker_option.h121 bool hasAnimate_ = false; variable