Searched refs:hasAnimate_ (Results 1 – 2 of 2) sorted by relevance
326 hasAnimate_ = true; in UpdatePhoneFocus()340 hasAnimate_ = false; in UpdatePhoneFocus()373 hasAnimate_ = true; in UpdateFocus()378 hasAnimate_ = false; in UpdateFocus()385 UpdatePhoneFocus(hasAnimate_); in RefreshFocus()395 if (hasAnimate_) { in RefreshFocus()
121 bool hasAnimate_ = false; variable