Searched refs:hasUiThread (Results 1 – 2 of 2) sorted by relevance
22 bool useCurrentEventRunner, bool hasUiThread, bool hasGpuThread) in CreateThreadModel() argument29 if (hasUiThread) { in CreateThreadModel()42 if (hasUiThread) { in CreateThreadModel()
29 bool useCurrentEventRunner, bool hasUiThread, bool useGpuThread);