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Searched refs:hashToGpuBufferPoolIndex_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_memory_allocator_vk.cpp369 …if (const auto iter = hashToGpuBufferPoolIndex_.find(hash); iter != hashToGpuBufferPoolIndex_.cend… in GetBufferPool()
433 const size_t hashCount = hashToGpuBufferPoolIndex_.count(hash); in CreatePoolForBuffers()
443 hashToGpuBufferPoolIndex_[hash] = static_cast<uint32_t>(customGpuBufferPools_.size()) - 1; in CreatePoolForBuffers()
505 …if (const auto iter = hashToGpuBufferPoolIndex_.find(hash); iter != hashToGpuBufferPoolIndex_.cend… in GetBufferPoolDebugName()
H A Dgpu_memory_allocator_vk.h104 BASE_NS::unordered_map<uint64_t, uint32_t> hashToGpuBufferPoolIndex_; in RENDER_BEGIN_NAMESPACE() local