Searched refs:iaHandle (Results 1 – 1 of 1) sorted by relevance
238 const RenderHandle iaHandle = dc.argsHandle.GetHandle(); in ExecuteFrameGraphics() local239 const bool indirectDraw = RenderHandleUtil::IsValid(iaHandle); in ExecuteFrameGraphics()244 cmdList.DrawIndexedIndirect(iaHandle, dc.argsOffset, 1U, 0U); in ExecuteFrameGraphics()250 cmdList.DrawIndirect(iaHandle, dc.argsOffset, 1U, 0U); in ExecuteFrameGraphics()