Searched refs:imageAnimatorController (Results 1 – 1 of 1) sorted by relevance
313 const auto& imageAnimatorController = imageAnimatorComponent->GetImageAnimatorController(); in UpdateCallbackAndFunc() local314 if (!imageAnimatorController) { in UpdateCallbackAndFunc()320 imageAnimatorController->SetAnimationFunc([weak = WeakClaim(this)](const std::string& method) { in UpdateCallbackAndFunc()328 … imageAnimatorController->SetAnimatorGetStatusFunc([weak = WeakClaim(this)]() -> Animator::Status { in UpdateCallbackAndFunc()337 auto startEvent = imageAnimatorController->GetStartEvent(); in UpdateCallbackAndFunc()342 auto stopEvent = imageAnimatorController->GetStopEvent(); in UpdateCallbackAndFunc()347 auto pauseEvent = imageAnimatorController->GetPauseEvent(); in UpdateCallbackAndFunc()352 auto resumeEvent = imageAnimatorController->GetResumeEvent(); in UpdateCallbackAndFunc()357 auto repeatEvent = imageAnimatorController->GetRepeatEvent(); in UpdateCallbackAndFunc()362 auto cancelEvent = imageAnimatorController->GetCancelEvent(); in UpdateCallbackAndFunc()