Searched refs:importer_ (Results 1 – 5 of 5) sorted by relevance
202 if (importer_) { in Execute()203 done &= importer_->Execute(timeBudget); in Execute()217 if (importer_) { in Cancel()218 importer_->Cancel(); in Cancel()219 importer_.reset(); in Cancel()439 importer_ = gltf.CreateGLTF2Importer(ec_.GetEcs()); in LoadGltfEntityCollection()460 const CORE3D_NS::GLTFResourceData& resourceData = importer_->GetResult().data; in ImportSceneFromGltf()567 if (importer_) { in GltfImportFinished()568 auto const gltfImportResult = importer_->GetResult(); in GltfImportFinished()629 const auto& importResult = importer_->GetResult(); in GltfImportFinished()[all …]
448 return importer_.ImportValue(n, entity); in Import()459 any = importer_.ImportAny(n); in ImportAny()472 ptr = importer_.ImportRef(node->GetValue()); in ImportWeakPtr()489 return importer_.AutoImportObject(*node_, object_); in AutoImport()497 return importer_.ImportRef(uri); in ResolveRefUri()502 return importer_.ImportFromNode(node, entity); in ImportFromNode()
87 …ImportContext(Importer& imp, IObject::Ptr p, IMapNode::ConstPtr node) : importer_(imp), object_(p)… in META_BEGIN_NAMESPACE()100 Importer& importer_; in META_BEGIN_NAMESPACE()
2407 importer_.Gather(task_); in operator ()()2417 GLTF2Importer& importer_; member in GLTF2::GLTF2Importer::GatherThreadTask2427 importer_.Import(task_); in operator ()()2437 GLTF2Importer& importer_; member in GLTF2::GLTF2Importer::ImportThreadTask3533 importer_->ImportGLTF(*gltfData, flags); in ImportResources()3534 const auto& result = importer_->GetResult(); in ImportResources()3569 if (importer_->Execute(timeBudget)) { in Execute()3570 const auto& result = importer_->GetResult(); in Execute()3606 importer_->Cancel(); in Cancel()3611 return importer_->IsCompleted(); in IsCompleted()[all …]
227 GLTF2Importer::Ptr importer_; variable