Searched refs:inputAttachment (Results 1 – 1 of 1) sorted by relevance
1502 const bool inputAttachment = (state.accessFlags == CORE_ACCESS_INPUT_ATTACHMENT_READ_BIT); in UpdateStateAndCreateBarriersGpuImage() local1504 if ((layoutChanged || accessFlagsChanged || writeTarget) && (!inputAttachment)) { in UpdateStateAndCreateBarriersGpuImage()