Searched refs:inputBufferHandle (Results 1 – 1 of 1) sorted by relevance
312 BufferHandle *inputBufferHandle = inputBuffer_.buffer->GetBufferHandle(); in CopySrcImgToDecodeInputBuffer() local313 if (inputBufferHandle == nullptr) { in CopySrcImgToDecodeInputBuffer()317 if (bufferMgr_->Mmap(*inputBufferHandle) == nullptr) { in CopySrcImgToDecodeInputBuffer()321 (void)bufferMgr_->InvalidateCache(*inputBufferHandle); in CopySrcImgToDecodeInputBuffer()326 (void)bufferMgr_->FlushCache(*inputBufferHandle); in CopySrcImgToDecodeInputBuffer()327 ret = bufferMgr_->Unmap(*inputBufferHandle); in CopySrcImgToDecodeInputBuffer()369 BufferHandle *inputBufferHandle = inputBuffer_.buffer->GetBufferHandle(); in GetCompressedDataStart() local370 bufferMgr_->Mmap(*inputBufferHandle); in GetCompressedDataStart()371 (void)bufferMgr_->InvalidateCache(*inputBufferHandle); in GetCompressedDataStart()395 (void)bufferMgr_->FlushCache(*inputBufferHandle); in GetCompressedDataStart()[all …]