/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_bloom.cpp | 82 const RenderBloom::BloomInfo info { GetBindableImage(inputResources_.customInputImages[0]), in InitNode() 83 GetBindableImage(inputResources_.customOutputImages[0]), postProcessUbo_.GetHandle(), in InitNode() 96 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame() 101 const RenderBloom::BloomInfo info { GetBindableImage(inputResources_.customInputImages[0]), in PreExecuteFrame() 102 GetBindableImage(inputResources_.customOutputImages[0]), postProcessUbo_.GetHandle(), in PreExecuteFrame() 146 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
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H A D | render_node_mip_chain_post_process.cpp | 174 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame() 198 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 300 if ((!inputResources_.customOutputImages.empty())) in GetBaseRenderPass() 301 imageHandle = inputResources_.customOutputImages[0].handle; in GetBaseRenderPass() 497 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs() 517 if (!inputResources_.samplers.empty()) { in ParseRenderNodeInputs() 518 … if (auto pos = std::find_if(inputResources_.samplers.cbegin(), inputResources_.samplers.cend(), in ParseRenderNodeInputs() 524 pos != inputResources_.samplers.cend()) { in ParseRenderNodeInputs() 551 if (jsonInputs_.inputIdx < inputResources_.customInputImages.size()) { in UpdateImageData() 552 builtInVariables_.input = inputResources_.customInputImages[jsonInputs_.inputIdx].handle; in UpdateImageData() [all …]
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H A D | render_node_back_buffer.cpp | 89 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in InitNode() 102 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 103 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in ExecuteFrame() 220 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
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H A D | render_node_single_post_process.cpp | 216 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame() 279 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in ExecuteSinglePostProcess() 498 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in InitCreateBinders() 499 if (NeedsAutoBindingSet0(inputResources_)) { in InitCreateBinders() 553 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs() 593 if (jsonInputs_.inputIdx < inputResources_.customInputImages.size()) { in UpdateImageData() 594 builtInVariables_.input = inputResources_.customInputImages[jsonInputs_.inputIdx].handle; in UpdateImageData() 596 if (jsonInputs_.outputIdx < inputResources_.customOutputImages.size()) { in UpdateImageData() 597 builtInVariables_.output = inputResources_.customOutputImages[jsonInputs_.outputIdx].handle; in UpdateImageData()
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H A D | render_node_compute_generic.cpp | 94 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in InitNode() 114 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 115 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in ExecuteFrame() 244 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
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H A D | render_node_fullscreen_generic.cpp | 78 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in RENDER_BEGIN_NAMESPACE() 101 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 102 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in ExecuteFrame() 235 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
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H A D | render_node_bloom.h | 69 RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_back_buffer.h | 74 RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_compute_generic.h | 72 RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_fullscreen_generic.h | 71 RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_mip_chain_post_process.h | 116 RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_single_post_process.h | 118 RenderNodeHandles::InputResources inputResources_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 202 (RenderHandleUtil::IsValid(inputResources_.customOutputImages[0].handle))) { in Init() 218 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecute() 415 (RenderHandleUtil::IsValid(inputResources_.customOutputImages[0].handle))) { in PreExecute() 1034 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs() 1063 … if (inputResources_.customInputImages.empty() || inputResources_.customOutputImages.empty()) { in UpdateImageData() 1067 images_.input.handle = inputResources_.customInputImages[0].handle; in UpdateImageData() 1068 images_.output.handle = inputResources_.customOutputImages[0].handle; in UpdateImageData() 1069 if (jsonInputs_.depthIndex < inputResources_.customInputImages.size()) { in UpdateImageData() 1072 if (jsonInputs_.velocityIndex < inputResources_.customInputImages.size()) { in UpdateImageData() 1075 if (jsonInputs_.historyIndex < inputResources_.customInputImages.size()) { in UpdateImageData() [all …]
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H A D | render_node_post_process_util.h | 85 RenderNodeHandles::InputResources inputResources_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.cpp | 262 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame() 291 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in ExecuteSinglePostProcess() 584 renderNodeUtil.BindResourcesToBinder(inputResources_, *pipelineDescriptorSetBinder_); in InitCreateBinders() 585 if (NeedsAutoBindingSet0(inputResources_)) { in InitCreateBinders() 645 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs() 682 if (jsonInputs_.inputIdx < inputResources_.customInputImages.size()) { in UpdateImageData() 683 builtInVariables_.input = inputResources_.customInputImages[jsonInputs_.inputIdx].handle; in UpdateImageData() 685 if (jsonInputs_.outputIdx < inputResources_.customOutputImages.size()) { in UpdateImageData() 686 builtInVariables_.output = inputResources_.customOutputImages[jsonInputs_.outputIdx].handle; in UpdateImageData()
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H A D | render_node_default_material_deferred_shading.cpp | 158 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 159 …renderNodeUtil.BindResourcesToBinder(inputResources_, *allDescriptorSets_.pipelineDescriptorSetBin… in ExecuteFrame() 466 …renderNodeUtil.BindResourcesToBinder(inputResources_, *allDescriptorSets_.pipelineDescriptorSetBin… in CreateDescriptorSets() 476 bool valid = CheckBindingValidity(BUILT_IN_SETS_COUNT, inputResources_.buffers); in CreateDescriptorSets() 477 valid = valid && CheckBindingValidity(BUILT_IN_SETS_COUNT, inputResources_.images); in CreateDescriptorSets() 478 valid = valid && CheckBindingValidity(BUILT_IN_SETS_COUNT, inputResources_.samplers); in CreateDescriptorSets() 576 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
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H A D | render_node_camera_cubemap.h | 142 RENDER_NS::RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_camera_single_post_process.h | 159 RENDER_NS::RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_default_material_deferred_shading.h | 128 RENDER_NS::RenderNodeHandles::InputResources inputResources_; variable
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H A D | render_node_camera_cubemap.cpp | 563 if (jsonInputs_.outputIdx < inputResources_.customOutputImages.size()) { in UpdateImageData() 564 builtInVariables_.output = inputResources_.customOutputImages[jsonInputs_.outputIdx].handle; in UpdateImageData()
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