Searched refs:isHorizontalAndRTL_ (Results 1 – 2 of 2) sorted by relevance
80 auto currentIndex = isHorizontalAndRTL_ ? realItemCount_ - 1 - currentIndex_ : currentIndex_; in GetTouchBottomCenterX()214 if (isHorizontalAndRTL_) { in CalcLongPointEndCenterXWithBlack()294 if (isHorizontalAndRTL_) { in CalcIndicatorSize()365 auto targetIndex = isHorizontalAndRTL_ ? currentSelectedIndex_ - 1 : currentSelectedIndex_ + 1; in UpdateSelectedCenterXOnDrag()367 targetIndex = isHorizontalAndRTL_ ? currentSelectedIndex_ + 1 : currentSelectedIndex_ - 1; in UpdateSelectedCenterXOnDrag()444 …auto startIndex = isHorizontalAndRTL_ ? realItemCount_ - 1 - animationStartIndex_ : animationStart… in CalcTargetIndexOnDrag()445 …auto endIndex = isHorizontalAndRTL_ ? realItemCount_ - 1 - animationEndIndex_ : animationEndIndex_; in CalcTargetIndexOnDrag()450 return isHorizontalAndRTL_ ? animationStartIndex_ - 1 : animationStartIndex_ + 1; in CalcTargetIndexOnDrag()604 …isHorizontalAndRTL_ ? animationStartIndex_ > animationEndIndex_ : animationStartIndex_ < animation… in CalcAnimationEndCenterX()631 … isHorizontalAndRTL_ ? maxDisplayCount_ - 1 - currentSelectedIndex_ : currentSelectedIndex_; in PlayIndicatorAnimation()[all …]
171 isHorizontalAndRTL_ = isHorizontalAndRTL; in SetIsHorizontalAndRTL()246 bool isHorizontalAndRTL_ = false; variable