Searched refs:isNamedCamera (Results 1 – 7 of 7) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
H A D | render_node_scene_util.h | 55 const RenderCamera& camera, const bool isNamedCamera, RENDER_NS::RenderPass& renderPass); 82 const RenderCamera& camera, bool isNamedCamera, RENDER_NS::RenderPass& renderPass) override;
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H A D | render_node_scene_util.cpp | 232 const RenderCamera& camera, const bool isNamedCamera, RenderPass& renderPass) in UpdateRenderPassFromCustomCamera() argument 236 … ((camera.flags & RenderCamera::CameraFlagBits::CAMERA_FLAG_CUSTOM_TARGETS_BIT) && isNamedCamera) { in UpdateRenderPassFromCustomCamera() 432 const RenderCamera& camera, const bool isNamedCamera, RenderPass& renderPass) in UpdateRenderPassFromCustomCamera() argument 434 return RenderNodeSceneUtil::UpdateRenderPassFromCustomCamera(camera, isNamedCamera, renderPass); in UpdateRenderPassFromCustomCamera()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_env.cpp | 321 bool isNamedCamera = false; // NOTE: legacy support will be removed in UpdateCurrentScene() local 329 isNamedCamera = true; in UpdateCurrentScene() 340 …RenderNodeSceneUtil::UpdateRenderPassFromCustomCamera(currentScene_.camera, isNamedCamera, renderP… in UpdateCurrentScene()
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H A D | render_node_default_material_deferred_shading.cpp | 311 bool isNamedCamera = false; // NOTE: legacy support will be removed in UpdateCurrentScene() local 319 isNamedCamera = true; in UpdateCurrentScene() 333 …RenderNodeSceneUtil::UpdateRenderPassFromCustomCamera(currentScene_.camera, isNamedCamera, renderP… in UpdateCurrentScene()
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H A D | render_node_default_depth_render_slot.cpp | 306 bool isNamedCamera = false; // NOTE: legacy support will be removed in UpdateCurrentScene() local 314 isNamedCamera = true; in UpdateCurrentScene() 325 …RenderNodeSceneUtil::UpdateRenderPassFromCustomCamera(currentScene_.camera, isNamedCamera, renderP… in UpdateCurrentScene()
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H A D | render_node_default_material_render_slot.cpp | 601 bool isNamedCamera = false; // NOTE: legacy support will be removed in UpdateCurrentScene() local 609 isNamedCamera = true; in UpdateCurrentScene() 628 …RenderNodeSceneUtil::UpdateRenderPassFromCustomCamera(currentScene_.camera, isNamedCamera, renderP… in UpdateCurrentScene()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | intf_render_node_scene_util.h | 138 const RenderCamera& camera, bool isNamedCamera, RENDER_NS::RenderPass& renderPass) = 0;
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