Searched refs:isNavbarNeedAnimation (Results 1 – 2 of 2) sorted by relevance
1255 bool isNavbarNeedAnimation = lastStandardIndex_ == -1 || isNavBar; in TransitionWithDialogPop() local1256 InitPopCurList(curNode, curNavList, isNavbarNeedAnimation); in TransitionWithDialogPop()1369 bool isNavbarNeedAnimation = preLastStandardIndex_ == -1 || isNavBar; in TransitionWithDialogPush() local1371 InitPushPreList(preNode, prevNavList, isNavbarNeedAnimation); in TransitionWithDialogPush()1583 bool isNavbarNeedAnimation) in InitPopCurList() argument1591 if (isNavbarNeedAnimation) { in InitPopCurList()1595 if (isNavbarNeedAnimation && navigationPattern->GetNavigationMode() == NavigationMode::STACK) { in InitPopCurList()1624 std::vector<WeakPtr<FrameNode>>& prevNavList, bool isNavbarNeedAnimation) in InitPushPreList() argument1633 if (isNavbarNeedAnimation) { in InitPushPreList()1637 if (isNavbarNeedAnimation&& navigationPattern->GetNavigationMode() == NavigationMode::STACK) { in InitPushPreList()
192 bool isNavbarNeedAnimation);194 bool isNavbarNeedAnimation);