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Searched refs:isSystemOperation (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/multimedia/player_framework/services/services/player/server/
H A Dplayer_server_state.cpp49 int32_t PlayerServer::BaseState::Pause(bool isSystemOperation) in Pause() argument
51 (void)isSystemOperation; in Pause()
319 int32_t PlayerServer::PlayingState::Pause(bool isSystemOperation) in Pause() argument
321 return server_.HandlePause(isSystemOperation); in Pause()
428 int32_t PlayerServer::PausedState::Pause(bool isSystemOperation) in Pause() argument
H A Dplayer_server_state.h30 virtual int32_t Pause(bool isSystemOperation);
121 int32_t Pause(bool isSystemOperation) override;
145 int32_t Pause(bool isSystemOperation) override;
H A Dplayer_server.h200 int32_t OnPause(bool isSystemOperation);
205 int32_t HandlePause(bool isSystemOperation);
H A Dplayer_server.cpp604 int32_t PlayerServer::OnPause(bool isSystemOperation) in OnPause() argument
609 auto pauseTask = std::make_shared<TaskHandler<void>>([this, isSystemOperation]() { in OnPause()
612 (void)currState->Pause(isSystemOperation); in OnPause()
622 int32_t PlayerServer::HandlePause(bool isSystemOperation) in HandlePause() argument
626 int32_t ret = playerEngine_->Pause(isSystemOperation); in HandlePause()
/ohos5.0/foundation/multimedia/player_framework/services/engine/histreamer/player/
H A Dhiplayer_impl.h109 int32_t Pause(bool isSystemOperation) override;
155 void OnStateChanged(PlayerStateId state, bool isSystemOperation = false);
191 …void UpdateStateNoLock(PlayerStates newState, bool notifyUpward = true, bool isSystemOperation = f…
H A Dhiplayer_impl.cpp821 int32_t HiPlayerImpl::Pause(bool isSystemOperation) in Pause() argument
836 OnStateChanged(PlayerStateId::PAUSE, isSystemOperation); in Pause()
2454 …d HiPlayerImpl::UpdateStateNoLock(PlayerStates newState, bool notifyUpward, bool isSystemOperation) in UpdateStateNoLock() argument
2467 if (isSystemOperation) { in UpdateStateNoLock()
2727 …e__((no_sanitize("cfi"))) HiPlayerImpl::OnStateChanged(PlayerStateId state, bool isSystemOperation) in OnStateChanged() argument
2741 UpdateStateNoLock(TransStateId2PlayerState(state), true, isSystemOperation); in OnStateChanged()
/ohos5.0/foundation/multimedia/player_framework/services/services/engine_intf/
H A Di_player_engine.h82 virtual int32_t Pause(bool isSystemOperation) = 0;