Searched refs:itemTotalCount_ (Results 1 – 2 of 2) sorted by relevance
85 DumpLog::GetInstance().AddDesc("itemTotalCount:" + std::to_string(itemTotalCount_)); in DumpAdvanceInfo()122 spaceWidth_, laneGutter_, itemTotalCount_ }; in CreateNodePaintMethod()143 itemTotalCount_ = layoutAlgorithm->GetTotalItemCount(); in OnDirtyLayoutWrapperSwap()201 if (layoutedItemInfo_.value().endIndex >= itemTotalCount_ - 1) { in GetEstimateOffset()225 if (itemTotalCount_ > 0) { in GetEstimateHeight()417 int32_t index = itemTotalCount_ + itemStartIndex_; in UpdateActiveChildRange()501 UpdateActiveChildRange(false, itemTotalCount_ - backwardCachedIndex, show); in UpdateCachedIndexBackward()556 if (itemTotalCount_ == -1 || host->CheckNeedForceMeasureAndLayout()) { in UpdateCachedIndex()558 itemTotalCount_ = host->GetTotalChildCount() - itemStartIndex_; in UpdateCachedIndex()576 res.forwardCacheMax = (itemTotalCount_ - 1 - endIndex + lanes - 1) / lanes; in UpdateCachedIndex()[all …]
221 return (itemTotalCount_ - 1); in GetEndIndexInGroup()226 return itemTotalCount_; in GetTotalItemCount()236 return itemTotalCount_ == 0 || itemDisplayEndIndex_ == (itemTotalCount_ - 1); in IsDisplayEnd()268 return layouted_ && (layoutedItemInfo_.has_value() || itemTotalCount_ == 0); in HasLayoutedItem()338 int32_t itemTotalCount_ = -1; variable