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Searched refs:jsonInputs_ (Results 1 – 25 of 40) sorted by relevance

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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_single_post_process.cpp261 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
289 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteSinglePostProcess()
516 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration()
527 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration()
561 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers()
615 if (jsonInputs_.ppName.empty()) { in ParseRenderNodeInputs()
648jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs()
649jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs()
650jsonInputs_.hasChangeableDispatchHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.dispa… in ParseRenderNodeInputs()
656 jsonInputs_.inputIdx = idx; in ParseRenderNodeInputs()
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H A Drender_node_default_depth_render_slot.cpp365 if (jsonInputs_.shaderRenderSlotId != jsonInputs_.stateRenderSlotId) { in CreateDefaultShaderData()
438 if (!jsonInputs_.explicitShader) { in CreateNewPso()
563 const IRenderNodeSceneUtil::RenderSlotInfo rsi { jsonInputs_.renderSlotId, jsonInputs_.sortType, in ProcessSlotSubmeshes()
564 jsonInputs_.cullType, jsonInputs_.nodeMaterialDiscardFlags }; in ProcessSlotSubmeshes()
581 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs()
582 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs()
584 jsonInputs_.nodeMaterialDiscardFlags = in ParseRenderNodeInputs()
599 jsonInputs_.shaderRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs()
600 jsonInputs_.stateRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs()
612jsonInputs_.stateRenderSlotId = (renderSlotId != ~0U) ? renderSlotId : jsonInputs_.renderSlotId; in ParseRenderNodeInputs()
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H A Drender_node_default_material_render_slot.cpp684 if (jsonInputs_.shaderRenderSlotId != jsonInputs_.stateRenderSlotId) { in CreateDefaultShaderData()
885 const IRenderNodeSceneUtil::RenderSlotInfo rsi { jsonInputs_.renderSlotId, jsonInputs_.sortType, in ProcessSlotSubmeshes()
886 jsonInputs_.cullType, jsonInputs_.nodeMaterialDiscardFlags }; in ProcessSlotSubmeshes()
912 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs()
913 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs()
930 jsonInputs_.shaderRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs()
931 jsonInputs_.stateRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs()
941 jsonInputs_.shaderRenderSlotBaseId = jsonInputs_.shaderRenderSlotId; in ParseRenderNodeInputs()
945jsonInputs_.stateRenderSlotId = (renderSlotId != ~0U) ? renderSlotId : jsonInputs_.renderSlotId; in ParseRenderNodeInputs()
969 jsonInputs_.explicitShader = jsonInputs_.initialExplicitShader || multiView; in ResetRenderSlotData()
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H A Drender_node_default_material_deferred_shading.cpp157 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
303 if (jsonInputs_.hasChangeableRenderPassHandles) { in UpdateCurrentScene()
313 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
498 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in GetSceneUniformBuffers()
499 camName = to_string(jsonInputs_.customCameraId); in GetSceneUniformBuffers()
501 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers()
514 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in UpdatePostProcessConfiguration()
561 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs()
562 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs()
577jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs()
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H A Drender_node_default_env.cpp117 jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
311 if (jsonInputs_.hasChangeableRenderPassHandles) { in UpdateCurrentScene()
323 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
326 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
457 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in GetSceneUniformBuffers()
458 camName = to_string(jsonInputs_.customCameraId); in GetSceneUniformBuffers()
459 } else if (!(jsonInputs_.customCameraName.empty())) { in GetSceneUniformBuffers()
460 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers()
485 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs()
486 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs()
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H A Drender_node_create_default_camera_gpu_images.cpp44 if (jsonInputs_.gpuImageDescs.empty()) { in InitNode()
48 descs_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
49 resourceHandles_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
52 for (const auto& ref : jsonInputs_.gpuImageDescs) { in InitNode()
80 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in PreExecuteFrame()
81 cameraIndex = dataStoreCamera->GetCameraIndex(jsonInputs_.customCameraId); in PreExecuteFrame()
82 } else if (!(jsonInputs_.customCameraName.empty())) { in PreExecuteFrame()
83 cameraIndex = dataStoreCamera->GetCameraIndex(jsonInputs_.customCameraName); in PreExecuteFrame()
118 jsonInputs_.gpuImageDescs = parserUtil.GetGpuImageDescs(jsonVal, "gpuImageDescs"); in ParseRenderNodeInputs()
119 jsonInputs_.customCameraName = parserUtil.GetStringValue(jsonVal, "customCameraName"); in ParseRenderNodeInputs()
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H A Drender_node_camera_cubemap.cpp400 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
403 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
433 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration()
438 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration()
449 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration()
480 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in GetSceneUniformBuffers()
481 camName = to_string(jsonInputs_.customCameraId); in GetSceneUniformBuffers()
482 } else if (!(jsonInputs_.customCameraName.empty())) { in GetSceneUniformBuffers()
483 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers()
535 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in ParseRenderNodeInputs()
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H A Drender_node_default_camera_post_process_controller.cpp104 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in InitNode()
105 currentScene_.customCameraId = jsonInputs_.customCameraId; in InitNode()
106 } else if (!jsonInputs_.customCameraName.empty()) { in InitNode()
107 currentScene_.customCameraName = jsonInputs_.customCameraName; in InitNode()
203 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene()
204 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraId); in UpdateCurrentScene()
205 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene()
206 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraName); in UpdateCurrentScene()
245 jsonInputs_.customCameraName = parserUtil.GetStringValue(jsonVal, "customCameraName"); in ParseRenderNodeInputs()
246 jsonInputs_.customCameraId = parserUtil.GetUintValue(jsonVal, "customCameraId"); in ParseRenderNodeInputs()
H A Drender_node_default_shadow_render_slot.cpp178 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame()
652 ? jsonInputs_.renderSlotVsmId in UpdateCurrentScene()
653 : jsonInputs_.renderSlotId; in UpdateCurrentScene()
697 jsonInputs_.cullType, 0 }; in ProcessSlotSubmeshes()
707 jsonInputs_.sortType = parserUtil.GetRenderSlotSortType(jsonVal, "renderSlotSortType"); in ParseRenderNodeInputs()
710 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs()
711 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs()
714 jsonInputs_.renderSlotId = in ParseRenderNodeInputs()
716 jsonInputs_.renderSlotVsmId = in ParseRenderNodeInputs()
718 if (jsonInputs_.renderSlotVsmId == ~0u) { in ParseRenderNodeInputs()
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H A Drender_node_create_default_camera_gpu_images.h64 JsonInputs jsonInputs_; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_node_default_camera_post_process_controller.h61 JsonInputs jsonInputs_; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_mip_chain_post_process.cpp173 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
230 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration()
240 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration()
479 jsonInputs_.renderDataStoreSpecialization = in ParseRenderNodeInputs()
482 jsonInputs_.upRamp = ramp == "up"; in ParseRenderNodeInputs()
490 if (jsonInputs_.ppName.empty()) { in ParseRenderNodeInputs()
498jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs()
499jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs()
500jsonInputs_.hasChangeableDispatchHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.dispa… in ParseRenderNodeInputs()
506 jsonInputs_.inputIdx = idx; in ParseRenderNodeInputs()
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H A Drender_node_single_post_process.cpp215 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
277 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteSinglePostProcess()
281 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteSinglePostProcess()
439 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration()
450 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration()
524 if (jsonInputs_.ppName.empty()) { in ParseRenderNodeInputs()
556jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs()
557jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs()
558jsonInputs_.hasChangeableDispatchHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.dispa… in ParseRenderNodeInputs()
564 jsonInputs_.inputIdx = idx; in ParseRenderNodeInputs()
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H A Drender_node_compute_generic.cpp97 (!jsonInputs_.renderDataStore.dataStoreName.empty()) && in InitNode()
98 (!jsonInputs_.renderDataStore.configurationName.empty()); in InitNode()
113 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
114 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
117 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteFrame()
219 jsonInputs_.renderDataStoreSpecialization.configurationName.c_str(), in GetPsoHandle()
233 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs()
236 jsonInputs_.renderDataStoreSpecialization = in ParseRenderNodeInputs()
244 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
246jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs()
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H A Drender_node_fullscreen_generic.cpp81 (!jsonInputs_.renderDataStore.dataStoreName.empty()) && in RENDER_BEGIN_NAMESPACE()
97 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteFrame()
100 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
101 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
223 jsonInputs_.renderPass = parserUtil.GetInputRenderPass(jsonVal, "renderPass"); in ParseRenderNodeInputs()
224 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs()
226 jsonInputs_.renderDataStoreSpecialization = in ParseRenderNodeInputs()
234 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ParseRenderNodeInputs()
235 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
237jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs()
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H A Drender_node_back_buffer.cpp75 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
98 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteFrame()
101 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame()
102 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame()
160 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in GetPostProcessConfiguration()
210 jsonInputs_.renderPass = parserUtil.GetInputRenderPass(jsonVal, "renderPass"); in ParseRenderNodeInputs()
211 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs()
219 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ParseRenderNodeInputs()
220 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs()
222jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs()
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H A Drender_node_bloom.cpp68 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
71 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in InitNode()
73 jsonInputs_.renderDataStore.typeName.data(), RenderDataStorePod::TYPE_NAME); in InitNode()
95 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame()
96 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame()
124 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration()
127 if (jsonInputs_.renderDataStore.typeName == RenderDataStorePod::TYPE_NAME) { in ProcessPostProcessConfiguration()
129 auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration()
142 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs()
143 jsonInputs_.renderDataStore = parserUtil.GetRenderDataStore(jsonVal, "renderDataStore"); in ParseRenderNodeInputs()
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H A Drender_node_create_gpu_buffers.cpp51 if (jsonInputs_.gpuBufferDescs.empty()) { in InitNode()
56 descs_.reserve(jsonInputs_.gpuBufferDescs.size()); in InitNode()
57 for (const auto& ref : jsonInputs_.gpuBufferDescs) { in InitNode()
114 jsonInputs_.gpuBufferDescs = parserUtil.GetGpuBufferDescs(jsonVal, "gpuBufferDescs"); in ParseRenderNodeInputs()
H A Drender_node_shader_passes_generic.cpp80 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
81 if (jsonInputs_.renderDataStore.typeName != RenderDataStoreShaderPasses::TYPE_NAME) { in InitNode()
84 jsonInputs_.renderDataStore.typeName.c_str()); in InitNode()
88 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode()
90 jsonInputs_.renderDataStore.dataStoreName = RenderDataStoreShaderPasses::TYPE_NAME; in InitNode()
91 jsonInputs_.renderDataStore.typeName = RenderDataStoreShaderPasses::TYPE_NAME; in InitNode()
99 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in PreExecuteFrame()
127 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in ExecuteFrame()
373 jsonInputs_.renderDataStore = parserUtil.GetRenderDataStore(jsonVal, "renderDataStore"); in ParseRenderNodeInputs()
H A Drender_node_create_gpu_images.cpp159 if (jsonInputs_.gpuImageDescs.empty()) { in InitNode()
164 descs_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
165 dependencyHandles_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
166 dependencyList_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
167 shadingRateTexelSizes_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode()
168 for (const auto& ref : jsonInputs_.gpuImageDescs) { in InitNode()
265 jsonInputs_.gpuImageDescs = parserUtil.GetGpuImageDescs(jsonVal, "gpuImageDescs"); in ParseRenderNodeInputs()
H A Drender_node_bloom.h67 JsonInputs jsonInputs_; variable
H A Drender_node_create_gpu_buffers.h63 JsonInputs jsonInputs_; variable
H A Drender_node_back_buffer.h71 JsonInputs jsonInputs_; variable
H A Drender_node_compute_generic.h70 JsonInputs jsonInputs_; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp147 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in Init()
150 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in Init()
217 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecute()
921 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration()
1035jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs()
1039 const auto& ref = jsonInputs_.resources.customInputImages[idx]; in ParseRenderNodeInputs()
1041 jsonInputs_.colorIndex = idx; in ParseRenderNodeInputs()
1043 jsonInputs_.depthIndex = idx; in ParseRenderNodeInputs()
1045 jsonInputs_.velocityIndex = idx; in ParseRenderNodeInputs()
1047 jsonInputs_.historyIndex = idx; in ParseRenderNodeInputs()
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