/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.cpp | 261 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame() 289 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteSinglePostProcess() 516 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration() 527 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration() 561 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers() 615 if (jsonInputs_.ppName.empty()) { in ParseRenderNodeInputs() 648 …jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs() 649 …jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs() 650 …jsonInputs_.hasChangeableDispatchHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.dispa… in ParseRenderNodeInputs() 656 jsonInputs_.inputIdx = idx; in ParseRenderNodeInputs() [all …]
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H A D | render_node_default_depth_render_slot.cpp | 365 if (jsonInputs_.shaderRenderSlotId != jsonInputs_.stateRenderSlotId) { in CreateDefaultShaderData() 438 if (!jsonInputs_.explicitShader) { in CreateNewPso() 563 const IRenderNodeSceneUtil::RenderSlotInfo rsi { jsonInputs_.renderSlotId, jsonInputs_.sortType, in ProcessSlotSubmeshes() 564 jsonInputs_.cullType, jsonInputs_.nodeMaterialDiscardFlags }; in ProcessSlotSubmeshes() 581 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs() 582 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs() 584 jsonInputs_.nodeMaterialDiscardFlags = in ParseRenderNodeInputs() 599 jsonInputs_.shaderRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs() 600 jsonInputs_.stateRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs() 612 … jsonInputs_.stateRenderSlotId = (renderSlotId != ~0U) ? renderSlotId : jsonInputs_.renderSlotId; in ParseRenderNodeInputs() [all …]
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H A D | render_node_default_material_render_slot.cpp | 684 if (jsonInputs_.shaderRenderSlotId != jsonInputs_.stateRenderSlotId) { in CreateDefaultShaderData() 885 const IRenderNodeSceneUtil::RenderSlotInfo rsi { jsonInputs_.renderSlotId, jsonInputs_.sortType, in ProcessSlotSubmeshes() 886 jsonInputs_.cullType, jsonInputs_.nodeMaterialDiscardFlags }; in ProcessSlotSubmeshes() 912 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs() 913 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs() 930 jsonInputs_.shaderRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs() 931 jsonInputs_.stateRenderSlotId = jsonInputs_.renderSlotId; in ParseRenderNodeInputs() 941 jsonInputs_.shaderRenderSlotBaseId = jsonInputs_.shaderRenderSlotId; in ParseRenderNodeInputs() 945 … jsonInputs_.stateRenderSlotId = (renderSlotId != ~0U) ? renderSlotId : jsonInputs_.renderSlotId; in ParseRenderNodeInputs() 969 jsonInputs_.explicitShader = jsonInputs_.initialExplicitShader || multiView; in ResetRenderSlotData() [all …]
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H A D | render_node_default_material_deferred_shading.cpp | 157 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame() 303 if (jsonInputs_.hasChangeableRenderPassHandles) { in UpdateCurrentScene() 313 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene() 498 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in GetSceneUniformBuffers() 499 camName = to_string(jsonInputs_.customCameraId); in GetSceneUniformBuffers() 501 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers() 514 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in UpdatePostProcessConfiguration() 561 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs() 562 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs() 577 …jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs() [all …]
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H A D | render_node_default_env.cpp | 117 jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode() 311 if (jsonInputs_.hasChangeableRenderPassHandles) { in UpdateCurrentScene() 323 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene() 326 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene() 457 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in GetSceneUniformBuffers() 458 camName = to_string(jsonInputs_.customCameraId); in GetSceneUniformBuffers() 459 } else if (!(jsonInputs_.customCameraName.empty())) { in GetSceneUniformBuffers() 460 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers() 485 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs() 486 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs() [all …]
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H A D | render_node_create_default_camera_gpu_images.cpp | 44 if (jsonInputs_.gpuImageDescs.empty()) { in InitNode() 48 descs_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode() 49 resourceHandles_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode() 52 for (const auto& ref : jsonInputs_.gpuImageDescs) { in InitNode() 80 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in PreExecuteFrame() 81 cameraIndex = dataStoreCamera->GetCameraIndex(jsonInputs_.customCameraId); in PreExecuteFrame() 82 } else if (!(jsonInputs_.customCameraName.empty())) { in PreExecuteFrame() 83 cameraIndex = dataStoreCamera->GetCameraIndex(jsonInputs_.customCameraName); in PreExecuteFrame() 118 jsonInputs_.gpuImageDescs = parserUtil.GetGpuImageDescs(jsonVal, "gpuImageDescs"); in ParseRenderNodeInputs() 119 jsonInputs_.customCameraName = parserUtil.GetStringValue(jsonVal, "customCameraName"); in ParseRenderNodeInputs() [all …]
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H A D | render_node_camera_cubemap.cpp | 400 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene() 403 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene() 433 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration() 438 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration() 449 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration() 480 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in GetSceneUniformBuffers() 481 camName = to_string(jsonInputs_.customCameraId); in GetSceneUniformBuffers() 482 } else if (!(jsonInputs_.customCameraName.empty())) { in GetSceneUniformBuffers() 483 camName = jsonInputs_.customCameraName; in GetSceneUniformBuffers() 535 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in ParseRenderNodeInputs() [all …]
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H A D | render_node_default_camera_post_process_controller.cpp | 104 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in InitNode() 105 currentScene_.customCameraId = jsonInputs_.customCameraId; in InitNode() 106 } else if (!jsonInputs_.customCameraName.empty()) { in InitNode() 107 currentScene_.customCameraName = jsonInputs_.customCameraName; in InitNode() 203 if (jsonInputs_.customCameraId != INVALID_CAM_ID) { in UpdateCurrentScene() 204 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraId); in UpdateCurrentScene() 205 } else if (!(jsonInputs_.customCameraName.empty())) { in UpdateCurrentScene() 206 cameraIdx = dataStoreCamera.GetCameraIndex(jsonInputs_.customCameraName); in UpdateCurrentScene() 245 jsonInputs_.customCameraName = parserUtil.GetStringValue(jsonVal, "customCameraName"); in ParseRenderNodeInputs() 246 jsonInputs_.customCameraId = parserUtil.GetUintValue(jsonVal, "customCameraId"); in ParseRenderNodeInputs()
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H A D | render_node_default_shadow_render_slot.cpp | 178 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame() 652 ? jsonInputs_.renderSlotVsmId in UpdateCurrentScene() 653 : jsonInputs_.renderSlotId; in UpdateCurrentScene() 697 jsonInputs_.cullType, 0 }; in ProcessSlotSubmeshes() 707 jsonInputs_.sortType = parserUtil.GetRenderSlotSortType(jsonVal, "renderSlotSortType"); in ParseRenderNodeInputs() 710 if (jsonInputs_.nodeFlags == ~0u) { in ParseRenderNodeInputs() 711 jsonInputs_.nodeFlags = 0; in ParseRenderNodeInputs() 714 jsonInputs_.renderSlotId = in ParseRenderNodeInputs() 716 jsonInputs_.renderSlotVsmId = in ParseRenderNodeInputs() 718 if (jsonInputs_.renderSlotVsmId == ~0u) { in ParseRenderNodeInputs() [all …]
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H A D | render_node_create_default_camera_gpu_images.h | 64 JsonInputs jsonInputs_; in CORE3D_BEGIN_NAMESPACE() local
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H A D | render_node_default_camera_post_process_controller.h | 61 JsonInputs jsonInputs_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.cpp | 173 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame() 230 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration() 240 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration() 479 jsonInputs_.renderDataStoreSpecialization = in ParseRenderNodeInputs() 482 jsonInputs_.upRamp = ramp == "up"; in ParseRenderNodeInputs() 490 if (jsonInputs_.ppName.empty()) { in ParseRenderNodeInputs() 498 …jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs() 499 …jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs() 500 …jsonInputs_.hasChangeableDispatchHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.dispa… in ParseRenderNodeInputs() 506 jsonInputs_.inputIdx = idx; in ParseRenderNodeInputs() [all …]
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H A D | render_node_single_post_process.cpp | 215 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame() 277 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteSinglePostProcess() 281 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteSinglePostProcess() 439 …ppLocalConfig_ = dataStore->Get(jsonInputs_.renderDataStore.configurationName, jsonInputs_.ppName); in ProcessPostProcessConfiguration() 450 } else if (jsonInputs_.ppName.empty()) { in ProcessPostProcessConfiguration() 524 if (jsonInputs_.ppName.empty()) { in ParseRenderNodeInputs() 556 …jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs() 557 …jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs() 558 …jsonInputs_.hasChangeableDispatchHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.dispa… in ParseRenderNodeInputs() 564 jsonInputs_.inputIdx = idx; in ParseRenderNodeInputs() [all …]
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H A D | render_node_compute_generic.cpp | 97 (!jsonInputs_.renderDataStore.dataStoreName.empty()) && in InitNode() 98 (!jsonInputs_.renderDataStore.configurationName.empty()); in InitNode() 113 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame() 114 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 117 if (jsonInputs_.hasChangeableDispatchHandles) { in ExecuteFrame() 219 jsonInputs_.renderDataStoreSpecialization.configurationName.c_str(), in GetPsoHandle() 233 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs() 236 jsonInputs_.renderDataStoreSpecialization = in ParseRenderNodeInputs() 244 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs() 246 …jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs() [all …]
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H A D | render_node_fullscreen_generic.cpp | 81 (!jsonInputs_.renderDataStore.dataStoreName.empty()) && in RENDER_BEGIN_NAMESPACE() 97 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteFrame() 100 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame() 101 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 223 jsonInputs_.renderPass = parserUtil.GetInputRenderPass(jsonVal, "renderPass"); in ParseRenderNodeInputs() 224 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs() 226 jsonInputs_.renderDataStoreSpecialization = in ParseRenderNodeInputs() 234 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ParseRenderNodeInputs() 235 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs() 237 …jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs() [all …]
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H A D | render_node_back_buffer.cpp | 75 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode() 98 if (jsonInputs_.hasChangeableRenderPassHandles) { in ExecuteFrame() 101 if (jsonInputs_.hasChangeableResourceHandles) { in ExecuteFrame() 102 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ExecuteFrame() 160 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in GetPostProcessConfiguration() 210 jsonInputs_.renderPass = parserUtil.GetInputRenderPass(jsonVal, "renderPass"); in ParseRenderNodeInputs() 211 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs() 219 inputRenderPass_ = renderNodeUtil.CreateInputRenderPass(jsonInputs_.renderPass); in ParseRenderNodeInputs() 220 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in ParseRenderNodeInputs() 222 …jsonInputs_.hasChangeableRenderPassHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.ren… in ParseRenderNodeInputs() [all …]
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H A D | render_node_bloom.cpp | 68 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode() 71 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in InitNode() 73 jsonInputs_.renderDataStore.typeName.data(), RenderDataStorePod::TYPE_NAME); in InitNode() 95 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecuteFrame() 96 inputResources_ = renderNodeUtil.CreateInputResources(jsonInputs_.resources); in PreExecuteFrame() 124 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration() 127 if (jsonInputs_.renderDataStore.typeName == RenderDataStorePod::TYPE_NAME) { in ProcessPostProcessConfiguration() 129 auto const dataView = dataStore->Get(jsonInputs_.renderDataStore.configurationName); in ProcessPostProcessConfiguration() 142 jsonInputs_.resources = parserUtil.GetInputResources(jsonVal, "resources"); in ParseRenderNodeInputs() 143 jsonInputs_.renderDataStore = parserUtil.GetRenderDataStore(jsonVal, "renderDataStore"); in ParseRenderNodeInputs() [all …]
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H A D | render_node_create_gpu_buffers.cpp | 51 if (jsonInputs_.gpuBufferDescs.empty()) { in InitNode() 56 descs_.reserve(jsonInputs_.gpuBufferDescs.size()); in InitNode() 57 for (const auto& ref : jsonInputs_.gpuBufferDescs) { in InitNode() 114 jsonInputs_.gpuBufferDescs = parserUtil.GetGpuBufferDescs(jsonVal, "gpuBufferDescs"); in ParseRenderNodeInputs()
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H A D | render_node_shader_passes_generic.cpp | 80 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode() 81 if (jsonInputs_.renderDataStore.typeName != RenderDataStoreShaderPasses::TYPE_NAME) { in InitNode() 84 jsonInputs_.renderDataStore.typeName.c_str()); in InitNode() 88 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in InitNode() 90 jsonInputs_.renderDataStore.dataStoreName = RenderDataStoreShaderPasses::TYPE_NAME; in InitNode() 91 jsonInputs_.renderDataStore.typeName = RenderDataStoreShaderPasses::TYPE_NAME; in InitNode() 99 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in PreExecuteFrame() 127 renderDataStoreMgr.GetRenderDataStore(jsonInputs_.renderDataStore.dataStoreName)); in ExecuteFrame() 373 jsonInputs_.renderDataStore = parserUtil.GetRenderDataStore(jsonVal, "renderDataStore"); in ParseRenderNodeInputs()
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H A D | render_node_create_gpu_images.cpp | 159 if (jsonInputs_.gpuImageDescs.empty()) { in InitNode() 164 descs_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode() 165 dependencyHandles_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode() 166 dependencyList_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode() 167 shadingRateTexelSizes_.reserve(jsonInputs_.gpuImageDescs.size()); in InitNode() 168 for (const auto& ref : jsonInputs_.gpuImageDescs) { in InitNode() 265 jsonInputs_.gpuImageDescs = parserUtil.GetGpuImageDescs(jsonVal, "gpuImageDescs"); in ParseRenderNodeInputs()
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H A D | render_node_bloom.h | 67 JsonInputs jsonInputs_; variable
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H A D | render_node_create_gpu_buffers.h | 63 JsonInputs jsonInputs_; variable
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H A D | render_node_back_buffer.h | 71 JsonInputs jsonInputs_; variable
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H A D | render_node_compute_generic.h | 70 JsonInputs jsonInputs_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 147 if (jsonInputs_.renderDataStore.dataStoreName.empty()) { in Init() 150 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in Init() 217 if (jsonInputs_.hasChangeableResourceHandles) { in PreExecute() 921 if (!jsonInputs_.renderDataStore.dataStoreName.empty()) { in ProcessPostProcessConfiguration() 1035 …jsonInputs_.hasChangeableResourceHandles = renderNodeUtil.HasChangeableResources(jsonInputs_.resou… in ParseRenderNodeInputs() 1039 const auto& ref = jsonInputs_.resources.customInputImages[idx]; in ParseRenderNodeInputs() 1041 jsonInputs_.colorIndex = idx; in ParseRenderNodeInputs() 1043 jsonInputs_.depthIndex = idx; in ParseRenderNodeInputs() 1045 jsonInputs_.velocityIndex = idx; in ParseRenderNodeInputs() 1047 jsonInputs_.historyIndex = idx; in ParseRenderNodeInputs() [all …]
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