Searched refs:lastUpTime_ (Results 1 – 8 of 8) sorted by relevance
109 lastUpTime_ = lastUpTime; in AccessibilityScreenTouch()137 lastUpTime = lastUpTime_; in ~AccessibilityScreenTouch()451 ((downTime - lastUpTime_) / US_TO_MS < GetRealIgnoreRepeatClickTime())) { in HandleIgnoreRepeatClickStateInnerDown()478 lastUpTime_ = event.GetActionTime(); in HandleIgnoreRepeatClickStateInnerUp()508 ((downTime - lastUpTime_) / US_TO_MS < GetRealIgnoreRepeatClickTime())) { in HandleBothStateInnerDown()540 lastUpTime_ = event.GetActionTime(); in HandleBothStateInnerUp()
78 int64_t lastUpTime_ { 0 };
98 int64_t lastUpTime_ { 0 };
103 int64_t lastUpTime_ = 0; variable
208 lastUpTime_ = pointerEvent->GetActionTime(); in ProcessUpAndCancelEvent()230 int64_t intervalTime = pointerEvent->GetActionTime() - lastUpTime_; in ProcessDownEvent()
216 int64_t intervalTime = touchEvent->GetActionTime() - lastUpTime_; in IsSingleKnuckleDoubleClick()231 lastUpTime_ = touchEvent->GetActionTime(); in IsSingleKnuckleDoubleClick()
509 kceDrawMgr.lastUpTime_ = 100;522 kceDrawMgr.lastUpTime_ = 500;
317 EXPECT_EQ(knuckleDynamicDrawingMgr->lastUpTime_, 0);