Searched refs:lightEffect (Results 1 – 4 of 4) sorted by relevance
85 struct LightEffect *lightEffect = NULL; in ShowLightEffectInfo() local88 lightEffect = GetLightEffect(); in ShowLightEffectInfo()89 if (lightEffect == NULL) { in ShowLightEffectInfo()102 lightEffect->lightColor.colorValue.rgbColor.r, in ShowLightEffectInfo()103 lightEffect->lightColor.colorValue.rgbColor.g, in ShowLightEffectInfo()104 lightEffect->lightColor.colorValue.rgbColor.b, in ShowLightEffectInfo()105 lightEffect->flashEffect.flashMode, in ShowLightEffectInfo()106 lightEffect->flashEffect.onTime, in ShowLightEffectInfo()107 lightEffect->flashEffect.offTime); in ShowLightEffectInfo()
84 LightEffect lightEffect; in TurnOnLight() local85 lightEffect.lightColor.colorValue.rgbColor.b = effect.lightColor.colorValue.rgbColor.b; in TurnOnLight()86 lightEffect.lightColor.colorValue.rgbColor.g = effect.lightColor.colorValue.rgbColor.g; in TurnOnLight()87 lightEffect.lightColor.colorValue.rgbColor.r = effect.lightColor.colorValue.rgbColor.r; in TurnOnLight()88 lightEffect.lightColor.colorValue.wrgbColor.b = effect.lightColor.colorValue.wrgbColor.b; in TurnOnLight()89 lightEffect.lightColor.colorValue.wrgbColor.g = effect.lightColor.colorValue.wrgbColor.g; in TurnOnLight()90 lightEffect.lightColor.colorValue.wrgbColor.r = effect.lightColor.colorValue.wrgbColor.r; in TurnOnLight()92 lightEffect.flashEffect.flashMode = effect.flashEffect.flashMode; in TurnOnLight()93 lightEffect.flashEffect.onTime = effect.flashEffect.onTime; in TurnOnLight()94 lightEffect.flashEffect.offTime = effect.flashEffect.offTime; in TurnOnLight()[all …]
583 std::shared_ptr<Drawing::RuntimeEffect> lightEffect; in GetPhongShaderBuilder() local624 lightEffect = std::move(effect); in GetPhongShaderBuilder()625 phongShaderBuilder = std::make_shared<Drawing::RuntimeShaderBuilder>(lightEffect); in GetPhongShaderBuilder()
1189 …std::shared_ptr<Drawing::RuntimeEffect> lightEffect = Drawing::RuntimeEffect::CreateForShader(ligh… in GetPhongShaderBuilder() local1190 if (!lightEffect) { in GetPhongShaderBuilder()1194 lightEffect_ = std::move(lightEffect); in GetPhongShaderBuilder()