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Searched refs:limitHz (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/
H A Dengine.cpp210 …constexpr auto limitHz = duration_cast<microseconds>(duration<float, std::ratio<1, 15u>>(1)).count… in TickFrame() local
211 if (deltaTime_ > limitHz) { in TickFrame()
212 deltaTime_ = limitHz; // clamp the time step to no longer than 15hz. in TickFrame()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp1016 …constexpr auto limitHz = duration_cast<microseconds>(duration<float, std::ratio<1, 15u>>(1)).count… in Tick() local
1017 if (deltaTime_ > limitHz) { in Tick()
1018 deltaTime_ = limitHz; // clamp the time step to no longer than 15hz. in Tick()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp348 …constexpr auto limitHz = duration_cast<microseconds>(duration<float, std::ratio<1, 15u>>(1)).count… in RenderCameras() local
349 if (deltaTime > limitHz) { in RenderCameras()
350 deltaTime = limitHz; // clampthe time step to no longer than 15hz. in RenderCameras()