Searched refs:linewidth (Results 1 – 8 of 8) sorted by relevance
99 drawLine(x1, y1, x2, y2, c = 0xffffffff, linewidth = 1) { argument105 linewidth,
2236 double linewidth = 0.0; in LineWidth() local2237 tie(succ, linewidth) = NVal(env, funcArg[NARG_POS::FIRST]).ToDouble(); in LineWidth()2242 LOGD("WebGL lineWidth linewidth %{public}f", linewidth); in LineWidth()2243 glLineWidth(static_cast<GLfloat>(linewidth)); in LineWidth()
105 | [lineWidth](#linewidth) | number | 否 | 否 | 设置绘制线条的宽度。<br/>默认值:1(px)<br/>默认单位:vp <br/> linewidth取值…
41 …ineWidth](#linewidth) | number | 否 | 否 | 设置绘制线条…
54 | [lineWidth](#linewidth) | number | 设置绘制线条的宽度。 …
54 | [lineWidth](#linewidth) | number | Line width.…
103 | [lineWidth](#linewidth) | number | No | No | Line width.<br>Default value: **1(px)**<br>Default u…
41 | [lineWidth](#linewidth) | number | No| No| Lin…