Searched refs:lunarDisplay_ (Results 1 – 2 of 2) sorted by relevance
715 if (lunarDisplay_) { in InitPickerAnimation()716 controller->SetLunar(lunarDisplay_); in InitPickerAnimation()765 lunarDisplay_ = temp; in DealRenders()843 lunarDisplay_ = nullptr; in ClearRenders()
215 RefPtr<RenderDisplay> lunarDisplay_; variable