Searched refs:mainSpeed (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/refresh/ |
H A D | refresh_pattern.h | 110 void HandleDragStart(bool isDrag = true, float mainSpeed = 0.0f); 111 ScrollResult HandleDragUpdate(float delta, float mainSpeed = 0.0f);
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H A D | refresh_pattern.cpp | 419 void RefreshPattern::HandleDragStart(bool isDrag, float mainSpeed) in HandleDragStart() argument 430 ScrollResult RefreshPattern::HandleDragUpdate(float delta, float mainSpeed) in HandleDragUpdate() argument 432 UpdateDragFRCSceneInfo(REFRESH_DRAG_SCENE, mainSpeed, SceneStatus::RUNNING); in HandleDragUpdate() 607 auto onScrollEvent = [weak = WeakClaim(this)](float offset, float mainSpeed) -> bool { in InitCoordinationEvent() argument 610 pattern->HandleDragUpdate(offset, mainSpeed); in InitCoordinationEvent() 614 auto onScrollStartEvent = [weak = WeakClaim(this)](bool isDrag, float mainSpeed) { in InitCoordinationEvent() argument 617 pattern->HandleDragStart(isDrag, mainSpeed); in InitCoordinationEvent()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/gestures/ |
H A D | gesture_event.h | 160 void SetMainSpeed(double mainSpeed) in SetMainSpeed() argument 162 mainSpeed_ = mainSpeed; in SetMainSpeed()
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