Searched refs:maxCombinedImageUniforms (Results 1 – 3 of 3) sorted by relevance
118 int32_t maxCombinedImageUniforms; member323 int32_t maxCombinedImageUniforms; member
274 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &properties.maxCombinedImageUniforms); in FillProperties()
409 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &properties.maxCombinedImageUniforms); in FillProperties()