Searched refs:maxDis (Results 1 – 1 of 1) sorted by relevance
286 float maxDis = sqrt(pow(halfSize, 2.0) + pow(halfSize, 2.0)); in AddButtonHover() local289 float currentScale = 1 + 0.1 * icurve->Move((maxDis - curDis) / (maxDis)); in AddButtonHover()337 float maxDis = sqrt(pow(halfSize, 2.0) + pow(halfSize, 2.0)); in AddButtonMouse() local340 float currentScale = 1 + 0.1 * icurve->Move((maxDis - curDis) / (maxDis)); in AddButtonMouse()