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Searched refs:minDepthBounds (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h370 …virtual void SetDynamicStateDepthBounds(const float minDepthBounds, const float maxDepthBounds) = …
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h412 float minDepthBounds { 0.0f };
576 … void SetDynamicStateDepthBounds(const float minDepthBounds, const float maxDepthBounds) override;
H A Drender_command_list.cpp1824 void RenderCommandList::SetDynamicStateDepthBounds(const float minDepthBounds, const float maxDepth… in SetDynamicStateDepthBounds() argument
1829 data->minDepthBounds = minDepthBounds; in SetDynamicStateDepthBounds()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp202 SafeGetJsonValue(jsonData, "minDepthBounds", context.error, context.data.minDepthBounds); in FromJson()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp274 depthStencilState.minDepthBounds, // minDepthBounds in GraphicsPipelineStateObjectVk()
H A Drender_backend_vk.cpp2509 renderCmd.minDepthBounds, // minDepthBounds in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1173 float minDepthBounds { 0.0f };