Searched refs:minDepthBounds (Results 1 – 7 of 7) sorted by relevance
370 …virtual void SetDynamicStateDepthBounds(const float minDepthBounds, const float maxDepthBounds) = …
412 float minDepthBounds { 0.0f };576 … void SetDynamicStateDepthBounds(const float minDepthBounds, const float maxDepthBounds) override;
1824 void RenderCommandList::SetDynamicStateDepthBounds(const float minDepthBounds, const float maxDepth… in SetDynamicStateDepthBounds() argument1829 data->minDepthBounds = minDepthBounds; in SetDynamicStateDepthBounds()
202 SafeGetJsonValue(jsonData, "minDepthBounds", context.error, context.data.minDepthBounds); in FromJson()
274 depthStencilState.minDepthBounds, // minDepthBounds in GraphicsPipelineStateObjectVk()
2509 renderCmd.minDepthBounds, // minDepthBounds in RenderCommand()
1173 float minDepthBounds { 0.0f };