Searched refs:monthDays (Results 1 – 3 of 3) sorted by relevance
127 auto monthDays = monthDays_.Upgrade(); in PlayOldColumnOpacityInAnimation() local128 CHECK_NULL_VOID(monthDays); in PlayOldColumnOpacityInAnimation()131 auto monthDaysRender = monthDays->GetRenderContext(); in PlayOldColumnOpacityInAnimation()249 auto monthDays = monthDays_.Upgrade(); in PlayOldColumnOpacityOutAnimation() local250 CHECK_NULL_VOID(monthDays); in PlayOldColumnOpacityOutAnimation()251 auto monthDaysRender = monthDays->GetRenderContext(); in PlayOldColumnOpacityOutAnimation()256 auto layoutProperty = monthDays->GetLayoutProperty<LayoutProperty>(); in PlayOldColumnOpacityOutAnimation()
571 auto monthDays = (*iter); in FlushMonthDaysColumn() local572 CHECK_NULL_VOID(monthDays); in FlushMonthDaysColumn()673 auto monthDays = (*iter); in HandleMonthDaysChange() local674 CHECK_NULL_VOID(monthDays); in HandleMonthDaysChange()927 auto monthDays = (*iter); in HandleSolarMonthDaysChange() local988 auto monthDays = (*iter); in HandleAddLunarMonthDaysChange() local1032 auto monthDays = (*iter); in HandleReduceLunarMonthDaysChange() local1391 auto monthDays = (*iter); in GetCurrentDateByMonthDaysColumn() local1445 auto monthDays = (*iter); in GetCurrentLunarDateByMonthDaysColumn() local1782 auto monthDays = (*iter); in LunarMonthDaysColumnBuilding() local[all …]
2942 auto monthDays = dateTimeAnimationController->monthDays_.Upgrade(); variable2943 ASSERT_NE(monthDays, nullptr);2944 auto monthDaysRender = monthDays->GetRenderContext();