Searched refs:mrclDesc (Results 1 – 2 of 2) sorted by relevance
830 const MultiRenderCommandListDesc& mrclDesc, const DebugNames& debugNames) in RenderSingleCommandList() argument847 stateCache.secondaryCommandBuffer = mrclDesc.secondaryCommandBuffer; in RenderSingleCommandList()850 const bool multiCmdList = (mrclDesc.multiRenderNodeCmdList); in RenderSingleCommandList()851 const bool beginCommandBuffer = (!multiCmdList || (mrclDesc.multiRenderCommandListIndex == 0)); in RenderSingleCommandList()853 …(!multiCmdList || (mrclDesc.multiRenderCommandListIndex == mrclDesc.multiRenderCommandListCount - … in RenderSingleCommandList()855 if (mrclDesc.multiRenderNodeCmdList) { in RenderSingleCommandList()856 PLUGIN_ASSERT(mrclDesc.baseContext); in RenderSingleCommandList()857 … ptrCmdPool = &(static_cast<NodeContextPoolManagerVk*>(mrclDesc.baseContext->nodeContextPoolMgr)) in RenderSingleCommandList()859 } else if (mrclDesc.secondaryCommandBuffer) { in RenderSingleCommandList()898 mrclDesc.secondaryCommandBuffer ? (&inheritanceInfo) : nullptr, // pInheritanceInfo in RenderSingleCommandList()[all …]
155 const MultiRenderCommandListDesc& mrclDesc, const DebugNames& debugNames);