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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.cpp397 GpuImageDesc msaaDesc = desc; in CreateColorTargets() local
399 msaaDesc.format = targetDesc.format; in CreateColorTargets()
401 msaaDesc.engineCreationFlags |= CORE_ENGINE_IMAGE_CREATION_RESET_STATE_ON_FRAME_BORDERS; in CreateColorTargets()
402 msaaDesc.sampleCountFlags = CORE_SAMPLE_COUNT_4_BIT; in CreateColorTargets()
404 msaaDesc.memoryPropertyFlags = in CreateColorTargets()
411 createdTargets.colorMsaa = gpuResourceMgr.Create(createdTargets.colorMsaa, msaaDesc); in CreateColorTargets()
446 GpuImageDesc msaaDesc = desc; in CreateDepthTargets() local
447 msaaDesc.engineCreationFlags |= CORE_ENGINE_IMAGE_CREATION_RESET_STATE_ON_FRAME_BORDERS; in CreateDepthTargets()
448 msaaDesc.sampleCountFlags = CORE_SAMPLE_COUNT_4_BIT; in CreateDepthTargets()
452 msaaDesc.memoryPropertyFlags = in CreateDepthTargets()
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