Searched refs:multiViewMultisampledRenderToTexture_ (Results 1 – 2 of 2) sorted by relevance
75 bool multiViewMultisampledRenderToTexture_ = false; variable
682 …multiViewMultisampledRenderToTexture_ = device_.HasExtension("GL_OVR_multiview_multisampled_render…769 … subpass.viewMask ? multiViewMultisampledRenderToTexture_ : multisampledRenderToTexture_); in GetFramebufferHandle()810 if (!multiViewMultisampledRenderToTexture_ && in FilterRenderPass()