Searched refs:needPaintFade (Results 1 – 2 of 2) sorted by relevance
36 void SetNeedPaintFade(bool needPaintFade) in SetNeedPaintFade() argument38 needPaintFade_ = needPaintFade; in SetNeedPaintFade()
5785 bool needPaintFade = !IsLoop() && GetEdgeEffect() == EdgeEffect::FADE && !NearZero(fadeOffset_); in CreateNodePaintMethod() local5787 paintMethod->SetNeedPaintFade(needPaintFade); in CreateNodePaintMethod()